Discussion:
[spielfrieks] 2013 Retrospective - Results
huzonfirst@comcast.net [spielfrieks]
2018-07-08 16:10:55 UTC
Permalink
Well, that’s it for the 2013 Retrospective. 40 people voted. There were some definite changes—they displayed some shifts that I anticipated, but most of them were more dramatic than I expected. Anyway, here’s the new top 10, with the new vote totals following each game and the place that game finished at during the original election shown in parentheses (“n/a” indicates that the game wasn’t nominated for the original election):

1. Concordia – 19 (3)
2. Russian Railroads – 12 (1)
3. Viticulture – 9 (n/a)
4. Caverna – 6 (9)
5. Madeira – 5 (9)
5. Prosperity – 5 (24)
7. Augustus – 4 (18)
7. Bruges – 4 (16)
7. Glass Road – 4 (9)
7. Machi Koro – 4 (21)

The changes start at the top. In the original election, Concordia just snuck into the third spot, and an MCA, barely edging out Nations and Lewis & Clark. I figured it would do better, since, contrary to typical trends, Concordia’s popularity has increased over the years (it continues moving up the Geek ratings, which is very unusual for a 5 year old design), but I was still pretty surprised to see it have an 18 vote gain on Russian Railroads, which won by a big margin originally. (Meanwhile, Nations and Lewis & Clark only got 2 and 3 votes this time around.) Viticulture, of course, didn’t even earn a nomination five years ago. Not too surprising, since it was the first design from a tiny indie publisher. I figured it would do well, but am still a little surprised it got the third spot. What I’d really like to know, from the 9 folks who voted for it, is are you basing your votes on the original game or on one of the updated versions (the Tuscany expansion, the Essential Edition, or something else)? I’m curious if its greater popularity this time around is based on the (by most accounts) improved play of one of these newer versions.

There were some other dramatic changes. Bora Bora, which finished second originally, has fallen off the map, with only 2 votes and a 16th place. The game is still well rated, but I have to admit, it’s been a while since I’ve heard of anyone playing it. It’s still a favorite of mine, but I dropped it from my top 3 in favor of Russian Railroads, Concordia, and Patchistory, mostly since it’s been forever since *we’ve* played it (as opposed to Concordia, which still gets regular play in my group). Other original top 10 games (there were 12 of them, due to ties) that dropped out this time around include Nations, Lewis & Clark, A Study in Emerald, Amerigo, One Night Werewolf, and 1775: Rebellion. So only 5 of the 12 top games made the cut this time around (Caverna, Glass Road, and Madeira are the other ones).

One other surprise for me is the showing of Prosperity, which finished next to last in the original election. This time, it finished fifth. I thought it was a completely forgotten game (and wasn’t even that big a deal five years ago), so this is definitely a bit of a shock. Is it a game that still gets consistent play for many of you?

Six out of the 40 games got no votes. They are Amerigo (quite a drop, from seventh place to no support), Concept, Cuba Libre, Forbidden Desert (also pretty surprising), Francis Drake, and Rialto.

You can check out how all the games did on the app. Thanks to everyone who participated. Stay tuned, as I’ll be getting ready to set up the next Retrospective election, which will be for 2008.


Larry
Jacob Lee jacobjslee@gmail.com [spielfrieks]
2018-07-08 17:05:54 UTC
Permalink
Doing these votes and keeping these stats does make for interesting
reading. It forces me to think about the direction of game design. Thumbs
up for Concordia and Viticulture! Hand management instead of the rondel
made Concordia my favourite of the designer's works (and the only one I've
kept) although I dislike the end game multiplier scoring. I first heard
about Viticulture and Vinhos at the same time and I placed my bets on
Vinhos. It was only after Tuscany came out that I decided to get it and
Viticulture together and now it continues to be a game I look forward to
playing. I still love Vinhos, however.

But I know I liked Nations and Lewis & Clark a lot at the time, but I
didn't love them enough to keep them. That's usually my rule for owning
games: if I don't love them I part with them. Even if I had kept them all
this time I'm certain they would never have been played. I also feel bad
Francis Drake dropped. I really liked it once then it got overshadowed.

One of the interesting things about these votes is seeing which games
belong to each "category" (year it was published). In my mind I sort of
lump all of my older games together, but separating them by year does
reveal the evolving path board games have gone. Looking forward to the
next vote when you set it up!

Jacob
Post by ***@comcast.net [spielfrieks]
Well, that’s it for the 2013 Retrospective. 40 people voted. There were
some definite changes—they displayed some shifts that I anticipated, but
most of them were more dramatic than I expected. Anyway, here’s the new
top 10, with the new vote totals following each game and the place that
game finished at during the original election shown in parentheses (“n/a”
1. Concordia – 19 (3)
2. Russian Railroads – 12 (1)
3. Viticulture – 9 (n/a)
4. Caverna – 6 (9)
5. Madeira – 5 (9)
5. Prosperity – 5 (24)
7. Augustus – 4 (18)
7. Bruges – 4 (16)
7. Glass Road – 4 (9)
7. Machi Koro – 4 (21)
The changes start at the top. In the original election, Concordia just
snuck into the third spot, and an MCA, barely edging out Nations and Lewis
& Clark. I figured it would do better, since, contrary to typical trends,
Concordia’s popularity has increased over the years (it continues moving up
the Geek ratings, which is very unusual for a 5 year old design), but I was
still pretty surprised to see it have an 18 vote gain on Russian Railroads,
which won by a big margin originally. (Meanwhile, Nations and Lewis &
Clark only got 2 and 3 votes this time around.) Viticulture, of course,
didn’t even earn a nomination five years ago. Not too surprising, since it
was the first design from a tiny indie publisher. I figured it would do
well, but am still a little surprised it got the third spot. What I’d
really like to know, from the 9 folks who voted for it, is are you basing
your votes on the original game or on one of the updated versions (the
Tuscany expansion, the Essential Edition, or something else)? I’m curious
if its greater popularity this time around is based on the (by most
accounts) improved play of one of these newer versions.
There were some other dramatic changes. Bora Bora, which finished second
originally, has fallen off the map, with only 2 votes and a 16th place.
The game is still well rated, but I have to admit, it’s been a while since
I’ve heard of anyone playing it. It’s still a favorite of mine, but I
dropped it from my top 3 in favor of Russian Railroads, Concordia, and
Patchistory, mostly since it’s been forever since *we’ve* played it (as
opposed to Concordia, which still gets regular play in my group). Other
original top 10 games (there were 12 of them, due to ties) that dropped out
this time around include Nations, Lewis & Clark, A Study in Emerald,
Amerigo, One Night Werewolf, and 1775: Rebellion. So only 5 of the 12 top
games made the cut this time around (Caverna, Glass Road, and Madeira are
the other ones).
One other surprise for me is the showing of Prosperity, which finished
next to last in the original election. This time, it finished fifth. I
thought it was a completely forgotten game (and wasn’t even that big a deal
five years ago), so this is definitely a bit of a shock. Is it a game that
still gets consistent play for many of you?
Six out of the 40 games got no votes. They are Amerigo (quite a drop,
from seventh place to no support), Concept, Cuba Libre, Forbidden Desert
(also pretty surprising), Francis Drake, and Rialto.
You can check out how all the games did on the app. Thanks to everyone
who participated. Stay tuned, as I’ll be getting ready to set up the next
Retrospective election, which will be for 2008.
Larry
Fritz mpefritz@yahoo.com [spielfrieks]
2018-07-09 02:20:39 UTC
Permalink
      
For 2013, there are 21 games listed in the BGG top 300.
6 that I have never owned (played 2)
3 that I currently own
12 that I have previously owned
For 2008, there are 10 games listed in the BGG top 3009 that I currently own1 that I previously owned (Cosmic Encounter)
very odd.


On Sunday, July 8, 2018, 12:06:39 PM CDT, Jacob Lee ***@gmail.com [spielfrieks] <***@yahoogroups.com> wrote:

 

Doing these votes and keeping these stats does make for interesting reading..  It forces me to think about the direction of game design.  Thumbs up for Concordia and Viticulture!  Hand management instead of the rondel made Concordia my favourite of the designer's works (and the only one I've kept) although I dislike the end game multiplier scoring.  I first heard about Viticulture and Vinhos at the same time and I placed my bets on Vinhos.  It was only after Tuscany came out that I decided to get it and Viticulture together and now it continues to be a game I look forward to playing.  I still love Vinhos, however.
But I know I liked Nations and Lewis & Clark a lot at the time, but I didn't love them enough to keep them.  That's usually my rule for owning games: if I don't love them I part with them.  Even if I had kept them all this time I'm certain they would never have been played.  I also feel bad Francis Drake dropped.  I really liked it once then it got overshadowed.
One of the interesting things about these votes is seeing which games belong to each "category" (year it was published).  In my mind I sort of lump all of my older games together, but separating them by year does reveal the evolving path board games have gone.  Looking forward to the next vote when you set it up!
Jacob
On 8 July 2018 at 09:10, ***@comcast.net [spielfrieks] <***@yahoogroups.com> wrote:

 


Well,that’s it for the 2013 Retrospective.  40people voted.  There were some definitechanges—they displayed some shifts that I anticipated, but most of them weremore dramatic than I expected.  Anyway,here’s the new top 10, with the new vote totals following each game and theplace that game finished at during the original election shown in parentheses(“n/a” indicates that the game wasn’t nominated for the original election):

 

1.Concordia – 19 (3)

2.Russian Railroads – 12 (1)

3.Viticulture – 9 (n/a)

4.Caverna – 6 (9)

5.Madeira – 5 (9)

5.Prosperity – 5 (24)

7.Augustus – 4 (18)

7. Bruges– 4 (16)

7. GlassRoad – 4 (9)

7. MachiKoro – 4 (21)

 

Thechanges start at the top.  In theoriginal election, Concordia just snuck into the third spot, and an MCA, barelyedging out Nations and Lewis & Clark. I figured it would do better, since, contrary to typical trends,Concordia’s popularity has increased over the years (it continues moving up theGeek ratings, which is very unusual for a 5 year old design), but I was stillpretty surprised to see it have an 18 vote gain on Russian Railroads, which wonby a big margin originally.  (Meanwhile,Nations and Lewis & Clark only got 2 and 3 votes this time around.)  Viticulture, of course, didn’t even earn anomination five years ago.  Not toosurprising, since it was the first design from a tiny indie publisher.  I figured it would do well, but am still alittle surprised it got the third spot. What I’d really like to know, from the 9 folks who voted for it, is areyou basing your votes on the original game or on one of the updated versions(the Tuscany expansion, the Essential Edition, or something else)?  I’m curious if its greater popularity thistime around is based on the (by most accounts) improved play of one of thesenewer versions.

 

Therewere some other dramatic changes.  BoraBora, which finished second originally, has fallen off the map, with only 2votes and a 16th place.  The game isstill well rated, but I have to admit, it’s been a while since I’ve heard ofanyone playing it.  It’s still a favoriteof mine, but I dropped it from my top 3 in favor of Russian Railroads, Concordia,and Patchistory, mostly since it’s been forever since *we’ve* played it (asopposed to Concordia, which still gets regular play in my group).  Other original top 10 games (there were 12 ofthem, due to ties) that dropped out this time around include Nations, Lewis& Clark, A Study in Emerald, Amerigo, One Night Werewolf, and 1775:Rebellion.  So only 5 of the 12 top gamesmade the cut this time around (Caverna, Glass Road, and Madeira are the otherones).

 

One othersurprise for me is the showing of Prosperity, which finished next to last inthe original election.  This time, itfinished fifth.  I thought it was acompletely forgotten game (and wasn’t even that big a deal five years ago), so thisis definitely a bit of a shock.  Is it agame that still gets consistent play for many of you?

 

Six outof the 40 games got no votes.  They areAmerigo (quite a drop, from seventh place to no support), Concept, Cuba Libre,Forbidden Desert (also pretty surprising), Francis Drake, and Rialto.

 

You cancheck out how all the games did on the app. Thanks to everyone who participated. Stay tuned, as I’ll be getting ready to set up the next Retrospectiveelection, which will be for 2008.

 



Larry
Brent Mair spielguy@gmail.com [spielfrieks]
2018-07-09 15:50:49 UTC
Permalink
My numbers are similar.
When Larry posted the 2008 list I was pretty excited about the games. I
didn't feel that when I looked at the 2013 list.

Brent Mair
- Spielguy
Post by Fritz ***@yahoo.com [spielfrieks]
For 2013, there are 21 games listed in the BGG top 300.
6 that I have never owned (played 2)
3 that I currently own
12 that I have previously owned
For 2008, there are 10 games listed in the BGG top 300
9 that I currently own
1 that I previously owned (Cosmic Encounter)
very odd.
Doing these votes and keeping these stats does make for interesting
reading. It forces me to think about the direction of game design. Thumbs
up for Concordia and Viticulture! Hand management instead of the rondel
made Concordia my favourite of the designer's works (and the only one I've
kept) although I dislike the end game multiplier scoring. I first heard
about Viticulture and Vinhos at the same time and I placed my bets on
Vinhos. It was only after Tuscany came out that I decided to get it and
Viticulture together and now it continues to be a game I look forward to
playing. I still love Vinhos, however.
But I know I liked Nations and Lewis & Clark a lot at the time, but I
didn't love them enough to keep them.. That's usually my rule for owning
games: if I don't love them I part with them. Even if I had kept them all
this time I'm certain they would never have been played. I also feel bad
Francis Drake dropped. I really liked it once then it got overshadowed.
One of the interesting things about these votes is seeing which games
belong to each "category" (year it was published). In my mind I sort of
lump all of my older games together, but separating them by year does
reveal the evolving path board games have gone. Looking forward to the
next vote when you set it up!
Jacob
Well, that’s it for the 2013 Retrospective. 40 people voted. There were
some definite changes—they displayed some shifts that I anticipated, but
most of them were more dramatic than I expected. Anyway, here’s the new
top 10, with the new vote totals following each game and the place that
game finished at during the original election shown in parentheses (“n/a”
1. Concordia – 19 (3)
2. Russian Railroads – 12 (1)
3. Viticulture – 9 (n/a)
4. Caverna – 6 (9)
5. Madeira – 5 (9)
5. Prosperity – 5 (24)
7. Augustus – 4 (18)
7. Bruges – 4 (16)
7. Glass Road – 4 (9)
7. Machi Koro – 4 (21)
The changes start at the top. In the original election, Concordia just
snuck into the third spot, and an MCA, barely edging out Nations and Lewis
& Clark. I figured it would do better, since, contrary to typical trends,
Concordia’s popularity has increased over the years (it continues moving up
the Geek ratings, which is very unusual for a 5 year old design), but I was
still pretty surprised to see it have an 18 vote gain on Russian Railroads,
which won by a big margin originally. (Meanwhile, Nations and Lewis &
Clark only got 2 and 3 votes this time around.) Viticulture, of course,
didn’t even earn a nomination five years ago. Not too surprising, since it
was the first design from a tiny indie publisher. I figured it would do
well, but am still a little surprised it got the third spot. What I’d
really like to know, from the 9 folks who voted for it, is are you basing
your votes on the original game or on one of the updated versions (the
Tuscany expansion, the Essential Edition, or something else)? I’m curious
if its greater popularity this time around is based on the (by most
accounts) improved play of one of these newer versions.
There were some other dramatic changes. Bora Bora, which finished second
originally, has fallen off the map, with only 2 votes and a 16th place.
The game is still well rated, but I have to admit, it’s been a while since
I’ve heard of anyone playing it. It’s still a favorite of mine, but I
dropped it from my top 3 in favor of Russian Railroads, Concordia, and
Patchistory, mostly since it’s been forever since *we’ve* played it (as
opposed to Concordia, which still gets regular play in my group). Other
original top 10 games (there were 12 of them, due to ties) that dropped out
this time around include Nations, Lewis & Clark, A Study in Emerald,
Amerigo, One Night Werewolf, and 1775: Rebellion. So only 5 of the 12 top
games made the cut this time around (Caverna, Glass Road, and Madeira are
the other ones).
One other surprise for me is the showing of Prosperity, which finished
next to last in the original election. This time, it finished fifth. I
thought it was a completely forgotten game (and wasn’t even that big a deal
five years ago), so this is definitely a bit of a shock. Is it a game that
still gets consistent play for many of you?
Six out of the 40 games got no votes. They are Amerigo (quite a drop,
from seventh place to no support), Concept, Cuba Libre, Forbidden Desert
(also pretty surprising), Francis Drake, and Rialto.
You can check out how all the games did on the app. Thanks to everyone
who participated. Stay tuned, as I’ll be getting ready to set up the next
Retrospective election, which will be for 2008.
Larry
Anye Freer anye.freer@gmail.com [spielfrieks]
2018-07-12 14:08:58 UTC
Permalink
I missed the 2013 voting because travel/work but Russian Railroads is far
and away my favorite from that year. I originally got it by trading away
Terra Mystica (both sides of that deal thought they made out like bandits)
but because reasons it is no longer mine. I have been trying to no avail
to find another copy, but have had to be satisfied with playing it on
Yucata. I recently have hit Concordia again on Boiteajeux but only played
it live once or twice. None of the others that made the cut have I played
more than once or twice either.

Thanks,
Anye M. Freer
Post by ***@comcast.net [spielfrieks]
Well, that’s it for the 2013 Retrospective. 40 people voted. There were
some definite changes—they displayed some shifts that I anticipated, but
most of them were more dramatic than I expected. Anyway, here’s the new
top 10, with the new vote totals following each game and the place that
game finished at during the original election shown in parentheses (“n/a”
1. Concordia – 19 (3)
2. Russian Railroads – 12 (1)
3. Viticulture – 9 (n/a)
4. Caverna – 6 (9)
5. Madeira – 5 (9)
5. Prosperity – 5 (24)
7. Augustus – 4 (18)
7. Bruges – 4 (16)
7. Glass Road – 4 (9)
7. Machi Koro – 4 (21)
The changes start at the top. In the original election, Concordia just
snuck into the third spot, and an MCA, barely edging out Nations and Lewis
& Clark. I figured it would do better, since, contrary to typical trends,
Concordia’s popularity has increased over the years (it continues moving up
the Geek ratings, which is very unusual for a 5 year old design), but I was
still pretty surprised to see it have an 18 vote gain on Russian Railroads,
which won by a big margin originally. (Meanwhile, Nations and Lewis &
Clark only got 2 and 3 votes this time around.) Viticulture, of course,
didn’t even earn a nomination five years ago. Not too surprising, since it
was the first design from a tiny indie publisher. I figured it would do
well, but am still a little surprised it got the third spot. What I’d
really like to know, from the 9 folks who voted for it, is are you basing
your votes on the original game or on one of the updated versions (the
Tuscany expansion, the Essential Edition, or something else)? I’m curious
if its greater popularity this time around is based on the (by most
accounts) improved play of one of these newer versions.
There were some other dramatic changes. Bora Bora, which finished second
originally, has fallen off the map, with only 2 votes and a 16th place.
The game is still well rated, but I have to admit, it’s been a while since
I’ve heard of anyone playing it. It’s still a favorite of mine, but I
dropped it from my top 3 in favor of Russian Railroads, Concordia, and
Patchistory, mostly since it’s been forever since *we’ve* played it (as
opposed to Concordia, which still gets regular play in my group). Other
original top 10 games (there were 12 of them, due to ties) that dropped out
this time around include Nations, Lewis & Clark, A Study in Emerald,
Amerigo, One Night Werewolf, and 1775: Rebellion. So only 5 of the 12 top
games made the cut this time around (Caverna, Glass Road, and Madeira are
the other ones).
One other surprise for me is the showing of Prosperity, which finished
next to last in the original election. This time, it finished fifth. I
thought it was a completely forgotten game (and wasn’t even that big a deal
five years ago), so this is definitely a bit of a shock. Is it a game that
still gets consistent play for many of you?
Six out of the 40 games got no votes. They are Amerigo (quite a drop,
from seventh place to no support), Concept, Cuba Libre, Forbidden Desert
(also pretty surprising), Francis Drake, and Rialto.
You can check out how all the games did on the app. Thanks to everyone
who participated. Stay tuned, as I’ll be getting ready to set up the next
Retrospective election, which will be for 2008.
Larry
Loading...