huzonfirst@comcast.net [spielfrieks]
2018-06-22 20:25:15 UTC
Stop pushing those electrons, everybodyâthe voting for the 2017 Meeples Choice Awards is over! You known, one of the great things about the MCAâs is that theyâve been around long enough to have established a history. After all, we began the process in 2001 and have voted on years going back to 1995. That means itâs significant when someone accomplishes something for only the second time. Itâs also of interest when a formerly dominant award winner barely misses a return to the winnerâs circle. To make these ramblings clear, let me cut to the chase and announce that the winners of this yearâs Meeples Choice Awards are:
AZUL
HEAVEN & ALE
GAIA PROJECT
Before we delve into history, letâs look at the expectations for this yearâs awards. As usual, there were plenty of candidates from last year, with no fewer than 10 games in the Geekâs top 100. The top candidate had to be Gloomhaven, the #1 game on the site. But Spielfriek voters have shown in the past that they march to their own drummer and this year was no exception. Gloomhaven got off to a very slow start during the nomination process and there was real possibility that it might not even make the final cut. However, it did rally late, although it still didnât make the top 10, making its chances for victory pretty unlikely.
Instead, the two leading vote getters during the first round, by a fairly significant margin, were a couple of Michael Kiesling designs, Heaven & Ale and Azul. The former was something of a surprise, since, even though it is well regarded, it didnât have the stratospheric ratings of many of last yearâs other titles. After those came the two Terra Mystica âspinoffsâ, Clans of Caledonia and Gaia Project, along with Reiner Kniziaâs El Dorado and Tom Lehmannâs Jump Drive. It figured to be a spirited battle for the three top spots.
And thatâs just how it turned out. Azul zoomed to the top of the voting fairly early and by the end of the weekend, it had garnered twice as many votes as any other game, virtually guaranteeing itâs victory. But there was a real scramble for the remaining two positions. At one point, El Dorado and Nusfjord were looking good. But then Gaia Project wedged its way into the top three. Then, Heaven & Ale, which had been hanging back in the voting, despite its excellent showing during the first round, had a late surge on Tuesday and zoomed up to second place. El Dorado still threatened, only one vote behind Gaia. But that last vote never came. Five other games (Altiplano, Clans of Cledonia, Jump Drive, Nusfjord, and The 7th Continent) were only one vote further back. Lisboa rounded out the top ten. Gloomhaven, which is clearly not a favorite of the group, finished in a tie for 11th.
So whatâs the history I was talking about earlier? Kiesling becomes only the second designer to have two MCA-winning games in the same calendar year. The only other instance is Knizia, who, remarkably, did it in back-to-back years (1998 and 1999). Kiesling, who has created so many great games with Wolfgang Kramer over the years, but who consequently has lived in his considerable shadow over the last two decades, had a fabulous year last year and this just puts an exclamation point on it.
The other big story is how close Knizia came to winning another award. No one has had more MCA success than Reinerâ10 of his games have won and no other designer has more than 4 victoriesâbut his last win was for Blue Moon City, way back in 2006. Since then, none of his games has made a serious bid for an MCA award until this year. El Dorado fell just one vote short. Instead, Gaia Project, which figured to be one of the favorites to finish in the top 3, beat it out.
So congratulations to designers Michael Kiesling, Andreas Schmidt (the co-designer of Heaven & Ale), Jens Drogemuller, and Helge Ostertag. Remarkably, these are the first MCA wins for Kiesling (his best shot among his previous 7 nominations was for Tikal in 1999, but it finished fourth, beaten out by Kniziaâs second MCA winner that year, Lost Cities). Itâs also Schmidtâs first win, while Drogemuller and Ostertag won previously for Terra Mystica back in 2012. Congratulations as well to the publishers, Plan B Games, eggertspiele, and Feuerland Spiele.
68 people voted in the final round, which is just about as many as voted last year. Iâd like to see that number grow a bit, but itâs large enough to yield significant results, so I can live with it. We only had 59 voters during the first round, which is a bit low. I donât know if more people vote during the last round, because the choices are easier, or if the word doesnât get out soon enough that the voting has begun. I do post things on the Geek and the Opinionated Gamers websites about both rounds, so Iâm not sure how to publicize the beginning of the voting better. Geeklists undoubtedly attract more attention than Forum posts do, so maybe next year, Iâll put together a âPredict the Meeples Choice Award Winnersâ Geeklist or something, just to get some notice and remind Spielfriek voters that the voting has begun.
Iâve listed the results for the final round at the end of this note. The games are shown in the order of the votes they received during the final election, with the number of votes received during the first round shown in parentheses. If youâll go to meepleschoice.win and click on the âSee Resultsâ button, youâll be able to see the results of both rounds of voting this year. If you click on a specific election, you can see all the results on one page. If you click on a game title for a particular election, you can see all the public votes for that game, so you can check out how your buddies voted.
Thanks to everyone who participated in the elections. The Meeples Choice Awards are one of the highlights of my gaming year and I look forward to conducting them next year and for many years to come.
Here are the final results of the 2017 MCAâs:
1. Azul â 21 (25)
2. Heaven & Ale â 13 (26)
3. Gaia Project â 12 (16)
4. The Quest for El Dorado â 11 (17)
5. Clans of Caledonia â 10 (19)
5. Jump Drive â 10 (15)
5. Nusfjord â 10 (13)
5. Altiplano â 10 (12)
5. The 7th Continent â 10 (7)
10. Lisboa â 8 (11)
11. Magic Maze â 7 (12)
11. Rajas of the Ganges â 7 (12)
11. Gloomhaven â 7 (11)
11. Photosynthesis â 7 (8)
15. Gentes â 6 (12)
15. Sagrada â 6 (9)
15. Charterstone â 6 (8)
18. Pulsar 2849 â 5 (13)
18. Keyper â 5 (10)
18. Barenpark â 5 (8)
18. Dinosaur Island â 5 (7)
22. Codenames Duet â 4 (13)
22. NMBR 9 â 4 (9)
22. Ethnos â 4 (8)
22. Sidereal Confluence â 4 (7)
26. Riverboat â 3 (8)
27. Santa Maria â 2 (7)
AZUL
HEAVEN & ALE
GAIA PROJECT
Before we delve into history, letâs look at the expectations for this yearâs awards. As usual, there were plenty of candidates from last year, with no fewer than 10 games in the Geekâs top 100. The top candidate had to be Gloomhaven, the #1 game on the site. But Spielfriek voters have shown in the past that they march to their own drummer and this year was no exception. Gloomhaven got off to a very slow start during the nomination process and there was real possibility that it might not even make the final cut. However, it did rally late, although it still didnât make the top 10, making its chances for victory pretty unlikely.
Instead, the two leading vote getters during the first round, by a fairly significant margin, were a couple of Michael Kiesling designs, Heaven & Ale and Azul. The former was something of a surprise, since, even though it is well regarded, it didnât have the stratospheric ratings of many of last yearâs other titles. After those came the two Terra Mystica âspinoffsâ, Clans of Caledonia and Gaia Project, along with Reiner Kniziaâs El Dorado and Tom Lehmannâs Jump Drive. It figured to be a spirited battle for the three top spots.
And thatâs just how it turned out. Azul zoomed to the top of the voting fairly early and by the end of the weekend, it had garnered twice as many votes as any other game, virtually guaranteeing itâs victory. But there was a real scramble for the remaining two positions. At one point, El Dorado and Nusfjord were looking good. But then Gaia Project wedged its way into the top three. Then, Heaven & Ale, which had been hanging back in the voting, despite its excellent showing during the first round, had a late surge on Tuesday and zoomed up to second place. El Dorado still threatened, only one vote behind Gaia. But that last vote never came. Five other games (Altiplano, Clans of Cledonia, Jump Drive, Nusfjord, and The 7th Continent) were only one vote further back. Lisboa rounded out the top ten. Gloomhaven, which is clearly not a favorite of the group, finished in a tie for 11th.
So whatâs the history I was talking about earlier? Kiesling becomes only the second designer to have two MCA-winning games in the same calendar year. The only other instance is Knizia, who, remarkably, did it in back-to-back years (1998 and 1999). Kiesling, who has created so many great games with Wolfgang Kramer over the years, but who consequently has lived in his considerable shadow over the last two decades, had a fabulous year last year and this just puts an exclamation point on it.
The other big story is how close Knizia came to winning another award. No one has had more MCA success than Reinerâ10 of his games have won and no other designer has more than 4 victoriesâbut his last win was for Blue Moon City, way back in 2006. Since then, none of his games has made a serious bid for an MCA award until this year. El Dorado fell just one vote short. Instead, Gaia Project, which figured to be one of the favorites to finish in the top 3, beat it out.
So congratulations to designers Michael Kiesling, Andreas Schmidt (the co-designer of Heaven & Ale), Jens Drogemuller, and Helge Ostertag. Remarkably, these are the first MCA wins for Kiesling (his best shot among his previous 7 nominations was for Tikal in 1999, but it finished fourth, beaten out by Kniziaâs second MCA winner that year, Lost Cities). Itâs also Schmidtâs first win, while Drogemuller and Ostertag won previously for Terra Mystica back in 2012. Congratulations as well to the publishers, Plan B Games, eggertspiele, and Feuerland Spiele.
68 people voted in the final round, which is just about as many as voted last year. Iâd like to see that number grow a bit, but itâs large enough to yield significant results, so I can live with it. We only had 59 voters during the first round, which is a bit low. I donât know if more people vote during the last round, because the choices are easier, or if the word doesnât get out soon enough that the voting has begun. I do post things on the Geek and the Opinionated Gamers websites about both rounds, so Iâm not sure how to publicize the beginning of the voting better. Geeklists undoubtedly attract more attention than Forum posts do, so maybe next year, Iâll put together a âPredict the Meeples Choice Award Winnersâ Geeklist or something, just to get some notice and remind Spielfriek voters that the voting has begun.
Iâve listed the results for the final round at the end of this note. The games are shown in the order of the votes they received during the final election, with the number of votes received during the first round shown in parentheses. If youâll go to meepleschoice.win and click on the âSee Resultsâ button, youâll be able to see the results of both rounds of voting this year. If you click on a specific election, you can see all the results on one page. If you click on a game title for a particular election, you can see all the public votes for that game, so you can check out how your buddies voted.
Thanks to everyone who participated in the elections. The Meeples Choice Awards are one of the highlights of my gaming year and I look forward to conducting them next year and for many years to come.
Here are the final results of the 2017 MCAâs:
1. Azul â 21 (25)
2. Heaven & Ale â 13 (26)
3. Gaia Project â 12 (16)
4. The Quest for El Dorado â 11 (17)
5. Clans of Caledonia â 10 (19)
5. Jump Drive â 10 (15)
5. Nusfjord â 10 (13)
5. Altiplano â 10 (12)
5. The 7th Continent â 10 (7)
10. Lisboa â 8 (11)
11. Magic Maze â 7 (12)
11. Rajas of the Ganges â 7 (12)
11. Gloomhaven â 7 (11)
11. Photosynthesis â 7 (8)
15. Gentes â 6 (12)
15. Sagrada â 6 (9)
15. Charterstone â 6 (8)
18. Pulsar 2849 â 5 (13)
18. Keyper â 5 (10)
18. Barenpark â 5 (8)
18. Dinosaur Island â 5 (7)
22. Codenames Duet â 4 (13)
22. NMBR 9 â 4 (9)
22. Ethnos â 4 (8)
22. Sidereal Confluence â 4 (7)
26. Riverboat â 3 (8)
27. Santa Maria â 2 (7)